Until just now i assumed that is how Dolphin works, i don't try emulate controllers, i have lots of actual controllers that i can just use, sorry. For those games, you should be able to map a screen position to a stick position, as that stick position translates to a screen position in the emulated game. In games where the right stick only moves a cursor around, but does not turn the player around, when it hits the edges. I think you might be able to emulate some shooter games good enough with a mouse. You would have to constantly move the mouse to the right at a certain speed to emulate holding the stick to the right. How do you imagine this is supposed to work? You could do something like "mouse right = joystick right", but i doubt that you would want that. When you say not within Dolphin is there some way to do it externally, like spoof a controller and make it's inputs mouse and keyboard? (01-07-2019, 08:57 PM)some1stoleit Wrote: So it's not as simple as 'mouse right = joystick right' then? Would this be the same case for a PS2 game too?
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